Sniper: Ghost Warrior

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Résumé

Le jeu est un jeu de tir tactique qui se joue à la première personne. Comme le titre l'indique, une grande partie du jeu consiste à être furtif, à repérer des cibles et à tirer au fusil à lunette. La trajectoire des balles est soumise au vent, à la gravité et au temps de vol, autant de facteurs dont les joueurs doivent tenir compte lorsqu'ils tirent. Pour simplifier cette procédure, les niveaux de difficulté les plus faciles contiennent des indicateurs qui mettent en évidence les ennemis et montrent précisément où une balle va toucher.

Les principales armes utilisées dans le jeu sont des pistolets silencieux, des couteaux et différents types de fusils de précision. Dans les missions jouées avec des personnages qui ne sont pas des tireurs d'élite, l'aspect furtif est abandonné au profit de scénarios plus rapides de type "run and gun". Les missions de repérage, dont l'objectif principal consiste à marquer des cibles pour un sniper contrôlé par l'ordinateur, constituent une exception.

La majeure partie du jeu se déroule dans un environnement de jungle dense. Les superpositions de points de repère affichent à tout moment les routes correctes à travers les zones que les joueurs doivent traverser. Bien que ces itinéraires ne doivent pas nécessairement être suivis à la lettre, la conception du niveau garantit généralement un chemin linéaire général grâce à la présence d'obstacles et de murs invisibles. De nombreux points de passage déclenchent des événements de mission scénarisés, et certains points de passage servent de points de contrôle, qui sauvegardent automatiquement la partie.

La campagne solo de Sniper : Ghost Warrior est composée de quatre actes distincts, chacun d'entre eux traitant d'un conflit différent. Tous les actes sont divisés en plusieurs missions, qui décrivent généralement le même événement de différents points de vue. Par exemple, dans un segment, les joueurs peuvent participer à l'assaut d'un camp ennemi par l'infanterie, tandis que dans le segment suivant, ils endossent le rôle d'un sniper qui soutient l'assaut. Un contenu téléchargeable est disponible pour le titre et permet de poursuivre l'histoire de manière transparente avec trois missions de campagne supplémentaires.

L'histoire

Dans le jeu, les joueurs jouent le rôle de divers personnages pour différentes missions. Parmi eux, un tireur d'élite, le sergent Tyler "Razor Six-Four" Wells, pour les missions à longue portée et les missions furtives, un opérateur de la Delta Force, le soldat Cole Anderson, ainsi qu'un rebelle, El Tejon, pour les missions impliquant des échanges de tirs directs. L'intrigue principale est centrée sur une unité d'opérations spéciales hautement entraînée qui est envoyée dans le pays fictif d'Isla Trueno, dont le gouvernement démocratique a été renversé par une force hostile.

L'agent secret de la CIA Mike Rodriguez infiltre l'entourage du général Vasquez afin d'organiser un tir pour l'équipe de tireurs d'élite Alpha Nine. Tuer le général mettrait fin au régime d'Isla Trueno. Lors de la tentative d'assassinat, l'agent Rodriguez est compromis et capturé, et le général Vasquez s'échappe. Après une série de missions, l'équipe d'assaut Delta Trois, soutenue par l'unité de tireurs d'élite Razor Six Quatre, parvient à libérer l'agent Rodriguez d'un camp ennemi.

Avec Vasquez en liberté, Delta Three et Razor Six-Four sont envoyés pour organiser une attaque aérienne sur une plantation de cocaïne. Après la destruction réussie de la plantation, l'hélicoptère d'évacuation est attaqué et doit partir. Razor Six-Four se fraye un chemin à travers le territoire ennemi afin d'atteindre le nouveau point d'évacuation d'où il est extrait.

L'agent Rodriguez fait équipe avec le sergent Tyler Wells pour voler les plans d'une ogive nucléaire dans un camp ennemi. La mission est un succès, mais l'agent Rodriguez se révèle être un traître. Il prend les données et laisse le sergent Wells se faire abattre par l'ennemi. Un chef rebelle appelé El Tejon sauve le sergent Wells, qui traque ensuite Rodriguez, le tue et récupère les données.

Comme les fichiers de données sont incomplets, l'équipe de tireurs d'élite d'Alpha Nine vole le reste des données à l'ennemi. Avec Razor Six Quatre, Alpha Nine élimine ensuite Ernesto Salazar, le conseiller du général Vasquez. Le décryptage des données volées permet de découvrir l'emplacement d'une mine d'uranium secrète sur Isla Trueno. Delta Trois et Razor Six-Quatre pénètrent dans les installations de la mine dans un camion ennemi, libèrent les travailleurs civils et détruisent le complexe. Pour dissoudre complètement le régime désormais affaibli, une deuxième tentative est faite pour tuer le général Vasquez. Razor Six-Four accomplit la mission avec succès, et le jeu se termine au moment où Vasquez est touché par la balle.


Sniper: Ghost Warrior Instructions d'activation

Sniper: Ghost Warrior Critiques et évaluations

50
Review by elpaM [user]
14 octobre 2018

After finishing the game, I don't know what to say. It just left that 'meh' feeling in me.The graphic side of things is alright, bearingAfter finishing the game, I don't know what to say. It just left that 'meh' feeling in me.The graphic side of things is alright, bearing in mind that the game is 8 years old. But there are too many copy and pasted objects. First couple of missions, you will be pleasantly surprised by the enviroment, but after fifth it will all look the same.Physics should be the backbone of every sniping game and the bullet physics, wind, bullet drop worked. I haven't tried it in reality so I can't confirm that they are realistic, but if you play the game on hardest difficulty, you will miss a lot. Simply because there is no reticle to help you. Other sides of physics weren't that great. Often, you would get stuck in enviroment, you woulnd't be able to jump over something, or there will be an invisible texture that would mean you have to walk on to it instead of sneaking whilst lying down.When it comes to sound, again in the beggining, enviroment sounds awesome. Even the 'soundtrack' is cool. But when you realize, you will listen to these exact sounds throught the whole game, your smile will fade away. Sounds made by sniper rifles are good enough, but the rest of the weapons, that's nightmare. I just want to forget it. And lastly, the dialogue of enemies is in spanish. No issue there, I quiet like that, the issue is that it feels like they have 25 lines on repeat and when you are sneaking around them, someone just end me.As I mentione earlier, the Level desing was repetetive. Whilst it wasnt an open-world game, the levels were atleast somewhat open, so you could sneak around and try different routes. Also, there were 'secrets', laptops scattered around the missions for you to find, so this ephasised the exploring of the areas.Story-wise, I just wanted it to end. The story started well, some general that you had to kill, but it got to the same old nuclear threat as every other modern fps has to find. Why cant we just focus on drug lords and cartels in these countries? Why make it so unreasonable?The story had couple of twists and turns, some missions you were solo and on some you had a spotter. The spotter wasn't really of much help, atleast on hardest difficulty, but he had some clutch warnings, so it was cool.Sadly, the main story didn't last that long. There were sixteen missions and I completed in a bit more than six hours. I also found all the secrets. Nowadays, 6 hours is awful, but back in 2010, there werent many fps games that were longer than 10 hours. ( excluding rpgs and open world games ).Characters were forgettable. They felt a bit forced onto you and I didnt really build any kind of emotional connection. But that may have been caused by the short lenght and cliché story.Let me say one thing right now. The person who thought that it would be a good idea for the game to have passages, where you are playing someone from delta force with M16 in hand and go rambo on the enemy, just kick him. Don't ever let him do any kind of meaningful decision. Because the game actually worked in the times that you were given a sniper rifle. Also, the handling of every weapon except the sniper rifle is terrible. Assault rifles have a kick, as if the main protagonist was a little girl and not a soldier. You can't fire more than two bullet bursts, because if you try to do so, you will be spraying all around the area. Even the silenced pistol, which you will be using half the time is just meh.Up until now, I haven't said many good things about the game, yet I gave it neutral score? Why is that? Because the mechanics of sniping and sneaking are great. I am not saying they are perfect, once they see you, they will see you through bushes and stuff. But if you manage to not be spotted, you can sneak around guards without killing anyone. Of course not every time, sometimes there is an enemy that cant be avoided but still, there is a lot of freedom in how you approach some situations. And the missions, where there is stealth, those missions are the reason you play the game. Sadly, even though it works well, It won't help the score.Sniper: Ghost Warrior is not a bad game. But it could have been so much better, if it wasn't for poor story, missions that had nothing to do with sniping and some technical issues, that plague the game.

100
Review by buxcador [user]
4 février 2014

PC FOV is unbearable, and there is no fix, not even by editing files. Developers on Steam not only refuse to acknowledge that it needs to bePC FOV is unbearable, and there is no fix, not even by editing files. Developers on Steam not only refuse to acknowledge that it needs to be fixed, but also make jokes (some sexual) about the people asking for a FOV fix.

80
Review by MySyntony [user]
27 décembre 2012

Sniper Ghost Warrior is really satisfying for gamer that enjoy sniping. And yes this game is totally underrated. The City Interactive team didSniper Ghost Warrior is really satisfying for gamer that enjoy sniping. And yes this game is totally underrated. The City Interactive team did a good job on the Chrome 4 Engine and the atmosphere and background music is just great. Looking forward to buy Sniper Ghost Warrior 2.

90
Review by garion1 [user]
26 mai 2011

I read the reviews and as suggested, only bought the game when it was a Steam daily special for 5 USD. I played the game on normal difficultyI read the reviews and as suggested, only bought the game when it was a Steam daily special for 5 USD. I played the game on normal difficulty and have to say that most of the reviews are misleading. This game is highly underrated. I thoroughly enjoyed it. It took me 9 hours to complete the single player game. The graphics are fantastic, but you will need a decent machine to play it on the higher settings. I did not experience any problems with AI over reacting. If you take your time, move slowly and stay hidden, you won't have any issues. If anything I must agree that the AI sometimes under reacts e.g. not getting a reaction from a guy when you have just taken down the guy standing next to him. There are many factors you have to consider when playing this game. Are you using a suppressor or will the AI hear your gun? Is the AI facing you when you make a dash across the path or road? Do you change position when your cover is blown? The quick save feature is very useful. I was caught a few times and after trying a different approach, managed to get through.I enjoyed the few missions where I had to use an assault rifle. It added a nice change to the game. The pistol and knife were useful in close quarters situations. I hardly used the grenades. I also enjoyed the mix of sniper rifles you get to play with. I loved the fact that you can shoot through small gaps in walls and fences as well as through vegetation.I have started the game again on hard difficulty, which has no assists and presents a whole new challenge. I can't wait!I would give the game a 10, but there were definitely a few issues with it. The game as a whole far outweighs the glitches and I highly recommend it to FPS gamers who enjoy the satisfaction of a successful sniper shot. It is definitely one of my favourites.

100
Review by baseballduder [user]
14 septembre 2010

This game is awesome! The single player is alot of fun but kind of short i think you could beat it in about 4-5 hours. The online part of theThis game is awesome! The single player is alot of fun but kind of short i think you could beat it in about 4-5 hours. The online part of the game is intense and you have to be a good sniper to survive and know were to be. I don't know why people are having problems with this game, because they are improving it all the time and adding to it to make it better. The bugs in the game aren't annoying and they will get fixed. This game is becoming one of my favorite to play. I love it!! If you have played sniper elite before then you should be right at home with this game, it follows the bullet to the target like in sniper elite but 10 times better. If you feel like your a sniper in real life and love to do it in games then you cant go wrong in getting this game. Get it if you love sniping!!

En savoir plus
Informations sur le jeu
Date de Sortie 24 juin 2010
Éditeur City Interactive, CyberFront
Contenu Classé M (Mature)
Modes de Jeu Un seul joueur
Perspectives des joueurs Première personne
Genres Tireur, Simulateur, Tactique
Thèmes Action, Warfare, Furtif
Plateformes Linux, PC (Microsoft Windows), PlayStation 3, Xbox 360