Résumé

The Elder Scrolls Online est un jeu de rôle en ligne massivement multijoueur qui a été annoncé en mai 2012. Développé par l'équipe de ZeniMax Online Studios, The Elder Scrolls Online fusionne l'exploration inégalée de mondes riches pour laquelle la franchise est connue avec l'échelle et les aspects sociaux d'un jeu de rôle en ligne massivement multijoueur.

Un tout nouveau chapitre de l'histoire des Elder Scrolls sera révélé dans ce monde ambitieux, situé un millénaire avant les événements de Skyrim, alors que le prince Daedric, Molag Bal, tente d'attirer tout Tamriel dans son royaume démoniaque.

Scénario

Le jeu se déroule au cours de la Seconde Ère, en 2E 583, pendant une période connue sous le nom d'Interrègne. C'est une période connue pour son instabilité politique. Le prince daedrique Molag Bal a profité de cette instabilité pour essayer d'attirer tout Tamriel dans son royaume de Coldharbour. Pour ce faire, Bal envoie des dispositifs appelés "Dark Anchors" dans Tamriel. La Guilde des Combattants a pris l'initiative de les retirer.

La famille Tharn, qui règne actuellement sur Cyrodiil par l'intermédiaire de l'impératrice régente Clivia Tharn, a conclu un pacte avec le roi de Worms, qui a accepté de compléter les forces impériales en ressuscitant leurs soldats. En secret, Mannimarco conspire avec Molag Bal, le Prince Daedrique de la Corruption et de la Domination, pour prendre le contrôle de Mundus. Molag Bal récolte également les âmes des mortels. Le Héros est un aventurier dont l'âme a été prise, ce qui lui permet de revenir constamment à la vie.


The Elder Scrolls Online Instructions d'activation

The Elder Scrolls Online Critiques et évaluations

100
Review by AuldWolf [user]
7 janvier 2017

A bad time for casuals.This game started off as having more of a casual focus, sure. Since One Tamriel, though, it's been supremelyA bad time for casuals.This game started off as having more of a casual focus, sure. Since One Tamriel, though, it's been supremely exclusionary of casuals. Dungeons scale to appeal to end-game PvE players, balance changes that regularly wreck concept builds to appeal to PvP players, and world bosses that used to be soloable that now require a large group. If you're a very competitive sort, you'll love it. It's just too toxic of an environment for casuals. It's moving ever more and more toward appealing to the people who play WoW and League of Legends.Crafting used to be a level above all drops, so it was easy to craft great armour. Crafting stats have been nerfed, and crafted gear is the same level as what drops now (and inferior in every way). This is something they promised they wouldn't do, but hey, it's just too easy to get good gear and the high-end PvE players don't like that. They added duelling, which meant that roleplayers are now getting trolled all the time by people checking roleplaying site schedules and having duels there. Unlike Champions Online, it doesn't even have no-duel zones. You can duel anywhere.The only thing that ESO still has going for it is slightly above sub par writing.ESO has gone in a Bold New Direction, the management at Zenimax Online Studios now wants that sweet, sweet WoW money. And we all know how well that worked out for Champions Online, Wildstar, Warhammer Online, et al, right?So don't bother with ESO and ignore the promises made about it. It used to be a casual game, not any more.

70
Review by garland_spqr [user]
25 mars 2016

The game seems to have very good writing, voice acting. Story progression is interesting.However, there seems to be a lot of repetition inThe game seems to have very good writing, voice acting. Story progression is interesting.However, there seems to be a lot of repetition in the world design, many buildings and structures are obviously reused with very little difference. This makes wandering around and exploring far less interesting than it sould be for an rpg. Everything looks a bit the same, which makes the game get boring too quickly, especially since the areas are massive. Item collection is tedious and you always run out of bag space which is annoying. Combat is ok.

100
Review by Strangely [user]
20 juillet 2015

Genuinely, it is worth buying this game if you are a fan of the Elder Scrolls games. No subscription required is a big big bonus, it tips theGenuinely, it is worth buying this game if you are a fan of the Elder Scrolls games. No subscription required is a big big bonus, it tips the balance to buy it so much more. Ignore the lazy website reviewers, who likely based their reviews on the fact they have played the PC version to death. They have likely not thought of this as a whole new experience for console owners. As a stand alone game this is worthy of the elder scrolls canon, Including PvP into the mix with multiplayer dungeons and you have a very enjoyable experience to keep coming back to. Highly recommended.

80
Review by Push Square
14 juillet 2015

It doesn't have the flair or the polish of a heavyweight like Final Fantasy XIV Online: A Realm Reborn, but it's certainly worth trying if you're looking for seemingly never ending adventures on PS4 – with or without friends.

80
Review by Gaming Nexus
13 juillet 2015

Elder Scrolls Online: Tamriel Unlimited has addressed many of the issues that plagued the first title. There are still some issues with clipping, connections, and voice chat, but the game is still quite enjoyable with plenty of quests to complete and areas to explore. It isn't the perfect MMO by far, but at least it's one that won't cost you $15 a month and you can come back to it whenever you feel like exploring Tamriel.

En savoir plus
Informations sur le jeu
Date de Sortie 4 avril 2014
Éditeur ZeniMax Online Studios, Bethesda Softworks
Contenu Classé M (Mature)
Modes de Jeu Un seul joueur, Multijoueur, Coopérative, Massivement multijoueur en ligne (MMO)
Perspectives des joueurs Première personne, Troisième personne
Genres Aventure, Jeux de rôles (RPG)
Thèmes Action, Monde ouvert, Fantaisie
Plateformes PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X|S, Google Stadia